"Chris Angelico" <[email protected]> a écrit dans le message de news:[email protected]...

You usually don't want to use time.sleep() in a GUI program. Try doing
the same thing, but with an event loop delay call instead; often, the
display won't update until you go back to the main loop.


Ok, thx, it works now with:

import tkinter
fen = tkinter.Tk()

x=0

def moveW():
   global x
   fen.geometry("200x200+%d+10"  %  x)
   x = x + 10
   if (x < 1200):
       fen.after(50, moveW)

moveW()
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