On Wednesday, January 28, 2015 at 4:01:41 AM UTC-6, Chris Angelico wrote: > On Wed, Jan 28, 2015 at 8:16 PM, Steven D'Aprano wrote: > > Or perhaps that should be a sad face smiley :-( How much > > time we would all save if academics and language > > designers would only stick to a single consistent > > terminology across all languages. > > That's like wishing that every human spoke the same > language, instead of having English, French, Italian, > Polish, Serbian, Korean, and a host of others. The problem > isn't the languages; the variety of languages reflects a > variety of concepts being communicated,
Yes guys, because everyone knows that "selfish adolescent accessorizing" is the *KEY* to building a sane human knowledge base! I mean, who needs a single word (or grunt) to mean, say, "cat-herding", when infinitely more selfish incarnations can be invented on the fly!!! ########################## # Untested Code: ########################## def pollute_the_database(concept): for region in world.regions: # XXX: Avoid buffer overflows! grunt = region.generate_grunt(concept) database.setdefault(concept, {"aliases":[]}) database[concept]["aliases"].append(str(grunt)) if __game__ == "__existentialism__": concepts = humans.collectiveConciseness database = humans.collectiveDatabase while len(concepts) > 0: # XXX: Make thread safe! conceptN = concepts.pop() if is_selfishly_infantile(humans): pollute_the_database(conceptN) else: # Dead code follows :-'( word = world.generate_grunt(conceptN) database[concept] = word -- https://mail.python.org/mailman/listinfo/python-list