On 05/04/2016 06:48, Gordon( Hotmail ) wrote:
I am struggling to understand the basic principles of Python having
spent many years as a pure Amateur tinkering with a variety of BASIC

Last time I looked, there seemed to be around 250 dialects of Basic, and with wildly differing implementations from pure interpreters to full compilers, from GWBASIC to .NET. (Is there even an official standard?)

With Python there are two dialects, and it's often already installed on a system (probably not on Windows though). There are a few different implementations too, but code I think is largely compatible across them.

The problem I am finding is most of the sites claiming to help understand 
Python devote
far too much space bragging about the wonders of Python instead of...

I fully agree. But you don't have to use classes, exceptions, decorators, generators, iterators, closures, comprehensions, meta classes, ... the list of meaningless buzzwords just goes on.

It'll cope with ordinary coding as well, although such programs seem to be frowned upon here; they are not 'Pythonic'.

Liberty Basic
for n = 32 to 255: print n;chr$(n) : next n

REM BBC Basic
FOR c = 1 TO 15 : COLOUR c
   PRINT "Color ";c
NEXT c

Python apparently has hundreds of libraries to do this stuff, which is a downside: there are as many libraries as Basics probably! And each seems to work a little differently from the other...

I haven't tried graphics in Python, but I would start by googling 'python basic graphics' or some such phrase.

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Bartc
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