This is what I got : CaiGengYangs-MacBook-Pro:~ CaiGengYang$ /usr/local/bin/python3 Python 3.5.1 (v3.5.1:37a07cee5969, Dec 5 2015, 21:12:44) [GCC 4.2.1 (Apple Inc. build 5666) (dot 3)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import pygame Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: No module named 'pygame' >>>
On Friday, November 25, 2016 at 1:46:10 AM UTC+8, Michael Torrie wrote: > As alister said, please do not just hit reply and type your message at > the top. Instead, place your reply below the quoted text you are > replying too. This is not hard. I realize there's a language barrier, > but please patiently read what alister said and understand what he's > saying. I know you're impatient to get Python working, but take a few > minutes to understand what we're saying. See below for my reply to your > message (and an example of posting below quoted text). > > On 11/24/2016 08:05 AM, Cai Gengyang wrote: > > CaiGengYangs-MacBook-Pro:~ CaiGengYang$ python > > Python 2.7.10 (v2.7.10:15c95b7d81dc, May 23 2015, 09:33:12) > > [GCC 4.2.1 (Apple Inc. build 5666) (dot 3)] on darwin > > Type "help", "copyright", "credits" or "license" for more information. > >>>> import pygame > > Traceback (most recent call last): > > File "<stdin>", line 1, in <module> > > ImportError: No module named pygame > >>>> "import pygame" > > 'import pygame' > >>>> > > Quite likely you are not running the version of Python that was > installed with brew. Instead you are running the system version of > python that came with OS X, which is likely at /usr/bin/python. The > Brew-installed python is, if I recall correctly, installed to > /usr/local/bin, and is Python 3. So the correct command-line input > would be: > > /usr/local/bin/python3 > > That should bring up the python prompt and if you were successful with > brew installing pygame, you should be able to import pygame and not get > an ImportError. -- https://mail.python.org/mailman/listinfo/python-list