Steven D'Aprano <steve+comp.lang.pyt...@pearwood.info> writes: > Ideally, I'd like to draw a figure pixel by pixel, and then have the SVG > library fit a bezier curve to it.
Uhm, dunno if it is a good approach, it really depends on the kind of "figures" you are going to draw. Anyway, in the past I used http://pyx.sourceforge.net/ to produce the images for a book[1] on the Carrom game, and I enjoyed its simplicity. ciao, lele. [1] https://bitbucket.org/lele/cta -- nickname: Lele Gaifax | Quando vivrò di quello che ho pensato ieri real: Emanuele Gaifas | comincerò ad aver paura di chi mi copia. l...@metapensiero.it | -- Fortunato Depero, 1929. -- https://mail.python.org/mailman/listinfo/python-list