1. Code the MainLoop module -- http://ai.neocities.org/MainLoop.html

Code the MainLoop in Python. Use either an actual loop with subroutine calls, 
or make a ringlet of perhaps object-oriented module stubs, each calling the 
next stub. Provide the ESCAPE key or other mechanisms for the user to stop the 
AI. 

2. Code the Sensorium module or subroutine -- 
http://ai.neocities.org/Sensorium.html

Start a subroutine or module that is able to sense something coming in from the 
outside world, i.e., a key-press on the keyboard.

3. Stub in the EnThink module for English thinking -- 
http://ai.neocities.org/EnThink.html

4. Initiate the AudInput module for keyboard or acoustic input. 

Drop any [ESCAPE] mechanism down by one tier, into the AudInput module, but do 
not eliminate or bypass the quite essential Sensorium module, because another 
programmer may wish to specialize in implementing some elaborate sensory 
modality among your sensory input stubs. Code the AudInput module initially to 
deal with ASCII keyboard input. If you are an expert at speech recognition, 
extrapolate backwards from the storage requirements (space and format) of the 
acoustic input of real phonemes in your AudInput system, so that the emerging 
robot Mind may be ready in advance for the switch from hearing by keyboard to 
hearing by microphone or artificial ear. 

5. The TabulaRasa loop.

Before you can create an auditory memory AudMem subroutine for storing input 
from the keyboard, you may need to code a "TabulaRasa" loop that will fill the 
mental memory of the AI with blank engrams, thus reserving the memory space and 
preventing error messages about unavailable locations in the AI memory. 

6. MindBoot English +/- Russian bootstrap -- 
http://ai.neocities.org/MindBoot.html

The knowledge base (MindBoot) module makes it possible for the Strong AI Mind 
to begin thinking immediately when you launch the more advanced AI program. 
Here we stub in the EnBoot subroutine with an English word or two before the 
AudMem module begins to store new words coming from the AudInput module. The 
EnBoot stub shows us that the first portion of the AI mental memory is reserved 
for the innate concepts and the English words that express each concept. If you 
use the same Unicode that Perl enjoys to create a Strong AI Mind in Arabic, 
Chinese, Hungarian, Indonesian, Japanese, Korean, Swahili, Urdu or any other 
natural human language, you will need to create a bootstrap module for your 
chosen human language. 

7. AudMem (Auditory Memory) -- http://ai.neocities.org/AudMem.html 

Into the auditory array that was filled with blank spaces by the TabulaRasa 
sequence and primed with some bootstrap content by the EnBoot or MindBoot 
sequence, insert some new memories with the AudMem auditory memory module. 
Modify the AudInput module to prompt for English words and modify the EnThink 
module to display words stored in memory as if they were a thought being 
generated in English (or in your chosen natural human language).


8. Speech Module -- http://ai.neocities.org/Speech.html 

The Speech module fetches characters from a starting point in auditory memory 
and displays the characters on-screen until a blank space occurs to signify the 
end of the word stored in memory. 


9. NewConcept Module -- http://ai.neocities.org/NewConcept.html 

The NewConcept module creates a new concept for any unrecognized word in the 
input stream, even a misspelled word entered by mistake. In Symbolic AI, each 
word of natural language is the symbol of a concept, and as such is the key to 
accessing the concept. Of course, a recognized image may also grant access to a 
concept. 



10. EnParser English Parsing Module -- http://ai.neocities.org/EnParser.html 

The EnParser (English parser) module does not so much determine the part of 
speech of a word of input, but more importantly it assigns to an input word its 
grammatical role in the complete phrase being processed during Natural Language 
Understanding. 



12. AudRecog auditory Recognition Module -- 
http://ai.neocities.org/AudRecog.html 

The AudRecog module for auditory recognition recognizes various forms of a 
word, such as singular or plural nouns, or verbs with various inflected endings.



13. OldConcept Module -- http://ai.neocities.org/OldConcept.html 

If the AudRecog module recognizes a particular word, then the AudInput module 
calls the OldConcept module to create a new instance of the previously known 
concept. If a word is not recognized, AudInput calls the NewConcept module to 
create a new concept for the word as a symbol. 



14. SpreadAct Spreading Activation Module -- 
http://ai.neocities.org/Spreadact.html 

The SpreadAct module for Spreading Activation performs both simple spreading 
activation between concepts and also an extremely sophisticated role of 
responding to various input queries posed by human users. 



15. EnNounPhrase English Noun-Phrase Module -- 
http://ai.neocities.org/EnNounPhrase.html 

The English noun-phrase module selects the most activated noun-concept to be 
the subject of a phrase or sentence. 


16. ReEntry.

The ReEntry module is used in the various JavaScript Minds to facilitate the 
reentry of an output word back into the AI Mind.


17. EnVerbPhrase English Verb-Phrase Module -- 
http://ai.neocities.org/EnVerbPhrase.html 

The English verb-phrase module fetches from memory a verb that has basically 
been pre-ordained to be expressed as the verb in a Subject-Verb-Object (SVO) 
phrase or sentence. EnVerbPhrase also calls a module like EnVerbGen to generate 
an inflected form of an indicated verb. EnVerbPhrase is designed with a view to 
calling the VisRecog module to supply the English word for the visually 
recognized object of the action of a verb, such as in a sentence like "I see... 
(a dog)." 



18. EnAuxVerb English Auxiliary Verb Module -- 
http://ai.neocities.org/EnAuxVerb.html 

The English auxiliary-verb module calls auxiliary verbs such as "do" or "does" 
for use in the generation of such sentences as a negated idea, such as "God 
does not play dice." 


19. AskUser Module -- http://ai.neocities.org/AskUser.html 

The AskUser module works in conjunction with the logical InFerence module to 
ask a human user to confirm or deny a logical inference being proposed inside 
an AI Mind. 

20. ConJoin Module -- http://ai.neocities.org/ConJoin.html 

The ConJoin module inserts a conjunction during the generation of a compound 
thought. For instance, if an AI Mind has two or more higjly activated subjects 
of thought, the ConJoin module will insert the conjunction "and" to join two 
active ideas together. 


21. EnArticle Module -- http://ai.neocities.org/EnArticle.html 

The English article module inserts the article "a" or the article "the" before 
a noun in a sentence being generated.


22. EnAdjective Module -- http://ai.neocities.org/EnAdjective.html 

The English adjective module recalls and inserts an adjective during the 
generation of a thought.


23. EnPronoun Module -- http://ai.neocities.org/EnPronoun.html 

The English pronoun module replaces a noun with a pronoun. 

24. AudBuffer Module -- http://ai.neocities.org/AudBuffer.html 

The auditory buffer module stores a word in memory for transfer to the 
OutBuffer module for inflectional processing.


25. OutBuffer Module -- http://ai.neocities.org/OutBuffer.html 

The OutBuffer module holds a word in a right-justified framework where the 
ending of the word may be modified by a module like the EnVerbGen module for 
generating a required English verb-form.


26. KbRetro Module -- http://ai.neocities.org/KbRetro.html 

The KbRetro module retroactively adjusts the knowledge base (KB) of the AI in 
response to user input responding to a question from the AskUser module. 


27. EnNounGen English-Noun Generating Module

The English noun-generating module shall modify a singular English noun into 
its proper plural form by adding "s" or "es".


28. EnVerbGen EnGlish Verb Generating Module -- 
http://ai.neocities.org/EnVerbGen.html 

The verb-generation module operates when the verb-phrase module fails to find a 
needed verb-form in auditory memory.


29. InFerence Module -- http://ai.neocities.org/InFerence.html 

The InFerence module engages in automated reasoning with logical inference. For 
instance, if the user inputs 'John is a student," the AI may infer the 
possibility that John reads books, The AskUser module asks the user, "Does John 
read books?" Depending on a "yes" or "no" answer, the KbRetro module 
retroactively adjusts the knowledge base (KB), either discarding the 
unwarranted inference or by leaving intact a true inference or inserting "not" 
into a negated inference such as "John does not read books." 


30. EnThink English Thinking Module -- http://ai.neocities.org/EnThink.html 

The English thinking module calls such subordinate modules as the Indicative 
module for a declarative sentence or the InFerence module for automated 
reasoning.


31. Motorium Robot Motor Memory Module -- http://ai.neocities.org/Motorium.html 

As soon as you have sensory memory for audition, it is imperative to include 
motor memory for action. The polarity of robot-to-world is about to become a 
circularity of robot - motorium - world - sensorium - robot. If you have been 
making robots longer than you have been making minds, you now need to 
engrammatize whatever motor software routines you may have written for your 
particular automaton. You must decouple your legacy motor output software from 
whatever mindless stimuli were controlling the robot and you must now associate 
each motor output routine with memory engram nodes accreting over time onto a 
lifelong motor memory channel for your mentally awakening robot. If you have 
not been making robots, implement some simple motor output function like 
emitting sounds or moving in four directions across a real or virtual world. 

32. Volition module for robot free will -- 
http://ai.neocities.org/Volition.html 

In your robot software, de-link any direct connection that you have hardcoded 
between a sensory stimulus and a motor initiative. Force motor execution 
commands to transit through your stubbed-in Volition module, so that future 
versions of your thought-bot will afford at least the option of incorporating a 
sophisticated algorithm for free will in robots. If you have no robot and you 
are building a creature of pure reason, nevertheless include a Volition stub 
for the sake of AI-Complete design patterns. 


33. The SeCurity module.

The SeCurity module is not a natural component of the mind, but rather a 
machine equivalent of the immune system in a human body. When we have advanced 
AI robots running factories to fabricate even more advanced AI robots, let not 
the complaint arise that nobody bothered to build in any security precautions. 
Stub in a SeCurity module and let it be called from the MainLoop by 
uncommenting any commented-out mention of SeCurity in the MainLoop code. Inside 
the new SeCurity module, insert a call to ReJuvenate but immediately 
comment-out the call to the not-yet-existent ReJuvenate module. Also insert 
into SeCurity any desired code or diagnostic messages pertinent to security 
functions. 

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