Are there security issues too? Would you remove potentially harmful Python libraries for the plugin, not allow system calls, etc? Would you only allow file system access in one area?
I guess you'd just copy however Java applets work? But run faster ;-) On 7/7/06, Shane Hathaway <[EMAIL PROTECTED]> wrote: > Gregory Piñero wrote: > > I was just idley curious on what it would take to make a web plug-in > > for Pygame. I'm picturing it working the way my browser currently > > shows flash games. Is such an idea even possible? Has anyone > > attempted this? > > I once played with a similar idea. Yes, it's possible, although > platform differences make the idea non-trivial. > > Specifically, I ran into difficulty when I discovered that it's not easy > on Linux to load a dynamic library (such as libpython.so) which in turn > loads other dynamic libraries (such as native Python modules), since the > library search path is not modifiable at runtime. A possible workaround > is to launch a separate process which projects into the browser window. > > I don't know what surprises may pop up on other platforms. > > Shane > -- Gregory Piñero Chief Innovation Officer Blended Technologies (www.blendedtechnologies.com) -- http://mail.python.org/mailman/listinfo/python-list