An update was released to the Python bindings for Meep. Version 1.4.1 allows to define the geometry of your materials using polygons. In 2D, every polygon is associated with a certain epsilon value; in 3D, every polygon is associated with a certain material stack (a vertical stack of materials, each with a certain thickness). On callback, a winding number algorithm is used to resolve in which polygon a certain (x,y) coordinate falls. The z coordinate is used to select the appropriate material from a material stack. This approach has very high accuracy, while at the same time consuming very little memory and having very good performance.
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