An update was released to the Python bindings for Meep.

Version 1.4.1 allows to define the geometry of your materials using
polygons. In 2D, every polygon is associated with a certain epsilon
value; in 3D, every polygon is associated with a certain material stack
(a vertical stack of materials, each with a certain thickness). On
callback, a winding number algorithm is used to resolve in which polygon
a certain (x,y) coordinate falls. The z coordinate is used to select the
appropriate material from a material stack. This approach has very high
accuracy, while at the same time consuming very little memory and having
very good performance.


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