On 17 Sep 2011, at 23:16, Edward Saxton <[email protected]> wrote:
On 17/09/2011 14:03, [email protected] wrote:
All,
I had a very enjoyable evening on Thursday. Many thanks to all who
attended. In particular, thanks to all for showing us your code and
subjecting it to "friendly scrutiny"!
For those that were unable to attend, you can find some brief meeting
notes at http://pynw.org.uk/MeetingNotes/2011-09-15 ...
Next month's session is a talks session on Thursday 20th October. As
always, contributions of talks to our group on that day are always
welcome ... :)
Best regards,
Safe
In the spirit of friendly scrutiny here's the infinite plane game of
life we discussed near the end of the meeting. I've added a couple
of (untested) sub classes to show how to bend space into a donut and
how to use complex numbers for position tracking. More complex
shapes of space, along with input and output to the code is left as
an exercise for the reader ;)
I like the idea of visualising Game of Life gliders flying around the
surface of a donut. I imagine interesting things would happen when
they collide.
Ed
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<gameoflife_tests.py>
<gameoflife.py>
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