Hi,
On 20 October 2015 at 11:11, Jurgis Pralgauskis < jurgis.pralgaus...@gmail.com> wrote: > Hi, > > an alternative to TouchDevelop could be Blockly > <https://developers.google.com/blockly/>, as it currently has translation > to Python, > example > https://blockly-demo.appspot.com/static/demos/code/index.html#982hb3 > > (it has various adaptations, for example - turtle graphics > https://trinket.io/blocks ) > > While touch develop is also open source, there *is* a "blocks" interface in the micro:bit platform - which under the hood is blockly. The reason for both is because some schools use one, other schools use the other, etc. (The prototype micro:bit system used in schools trials in January this year used blockly as the front end, and the python generation interface, and it looks like - from the source - that this has been used as the basis for the blocks interface.) That said, having worked with blockly I personally think it's great, and provides the potential for a "graphical python" interface. (ie same semantic model, generates text and converts from text back to blockly) Integrating blockly with skulpt or brython seems a relatively simple task for anyone wanting to play. Anyway, the great thing about the micro-python implementation is that it avoids the need for all the stuff I needed to do for the prototype, and allows off-line use by definition :-) I also (still) think it's absolutely astonishing that Damien managed to port python to the micro:bit - it's an absolutely tiny device - just 16K RAM, so getting this much python in such little runtime space is an amazing feat :-) Regards, Michael.
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