Hi Paul, I'm guessing you think I need to distribute a Python application? The problem at hand is embedding Python into our existing *C++* application, so we can write parts of it in Python.
Arve On Jan 25, 2008 12:45 PM, Paul Koning <[EMAIL PROTECTED]> wrote: > We've done that by using py2exe to build the executable program, then > take the output from that process and give it to an installer in the > conventional Windows way. Works nicely, no external dependencies at all > (it's all self-contained). You can even avoid the installer at a small > cost in runtime startup time. > > If you do that with multiple apps you get multiples copies of the > dependencies (everything is self-contained). I expect that can be > avoided but I haven't looked to see how. > > paul > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Arve Knudsen > > Sent: Friday, January 25, 2008 4:01 AM > > To: python-win32@python.org > > Subject: [python-win32] Embedding/bundling Python, best practices? > > > > > > Hello, > > > > We're planning to embed Python in our application, which mainly runs > > on Windows. To avoid dependencies, we want to bundle Python. Do any of > > you know of any resources on the Web describing best practices for > > bundling Python with an application, particularly on Windows? I have > > googled a bit, but most advice I found was to extend Python instead of > > embedding it, which wasn't very helpful :) > > > > Thanks, > > Arve Knudsen > > _______________________________________________ > > python-win32 mailing list > > python-win32@python.org > > http://mail.python.org/mailman/listinfo/python-win32 > > > _______________________________________________ python-win32 mailing list python-win32@python.org http://mail.python.org/mailman/listinfo/python-win32