Tim Golden wrote:
> Larry Bates wrote:
>> I almost have it completely working with one remaining problem. The dialog
>> allows the user to specify an AVI that runs showing activity while things
>> are
>> going in the background. There are AVIs stored in shell32.dll for move/copy
>> (resource number 160 and 161 respectively). Below is the VB code to set
>> these,
>> but I'm not getting anywhere trying to convert. I was hoping you could take
>> a
>> quick look.
>
>> ' File operation animations resource IDs in shell32.dll
>> Private Const RES_AVI_FILEMOVE = 160
>> Private Const RES_AVI_FILECOPY = 161
>>
>> With oProgDlg
>> .SetTitle IIf(fMove, "Moving file...", "Copying file...")
>> .SetAnimation m_hLibShell32, IIf(fMove, RES_AVI_FILEMOVE,
>> RES_AVI_FILECOPY)
>> .SetLine 1, txtSource.Text, 1&, ByVal 0&
>> .SetLine 2, txtDest.Text, 1&, ByVal 0&
>> .SetCancelMsg "Please wait...", ByVal 0&
>> .StartProgressDialog Me.hwnd, Nothing, PROGDLG_MODAL Or _
>> PROGDLG_AUTOTIME Or _
>> PROGDLG_NOMINIMIZE, ByVal 0&
>> End With
>>
>> Private Sub Form_Load()
>>
>> ' Load Shell32 to access the AVI animation resources
>> m_hLibShell32 = LoadLibrary("shell32.dll")
>>
>> End Sub
>>
>> Private Sub Form_Unload(Cancel As Integer)
>>
>> Call FreeLibrary(m_hLibShell32)
>>
>> End Sub
>
> Which bit aren't you getting, Larry? (Not sure how far your
> existing expertise extends). The LoadLibrary stuff is what
> ctypes.windll encapsulates. ie
>
> <code>
> import ctypes
> shell32 = ctypes.windll.shell32
> m_hLibShell32 = shell32._handle
> </code>
>
> gets you the same as the Form_Load Sub. Alternatively, you
> could import the lower-level _ctypes and use its LoadLibrary
> binding directly:
>
> <code>
> import _ctypes
> m_hLibShell32 = _ctypes.LoadLibrary ("shell32.dll")
>
> #
> #
>
> _ctypes.FreeLibrary (m_hLibShell32)
> </code>
>
> But maybe that's not the bit you're having trouble with?
>
> TJG
Tim,
That did the trick. It was the:
m_hLibShell32 = shell32._handle
that I needed.
Thanks loads.
-Larry
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