Hi! I am a visually impaired programmer and just joined the Win32 list to possibly learn how to make my own screen reader, thus have to learn the in's and out's of windows. I am sending, attached, a simple version of my voice package and 2 different test modules. Have not learned all the list comprehension approaches, but may do so in just this simple package. For it would come in handy in the Create method at the end of the module.
I am asking if anyone has played with or used the built in SAPI 5 Microsoft voices and tts engine and or tried to make the voices portable so they are not required to be installed by the user? I also have the eSpeak voices in and they also did not get compiled into the py2exe package. I found out when sending the test to a friend the voices were not there except the built in voices on there machine. It would be nice to bundle them into a package so as not to have that person hunt them down. Granted they could be placed on a CD or a web site for download, but I have not gotten that far yet and would be nice to do it all in one. You can test my module and see if you like it or can use it. The only one I have not tested yet is the bookmark method. Have not had a need for it yet, but will soon test it. The Voice2.py is a wxpython module test and allows you to adjust the Volume, Rate, and Pitch of the voice or voices installed. NOTE: If you do make an executable you may also after compiling the Voice2.py get an error if you do not have MSVcp71.dll, mfc71.dll, and gdiplus.dll copied into your setup.py file. In other words a copy command to copy the dll's from your system32 folder. For if you do not, some computers it is run on will fail if they do not have those dll's installed. It would appear that they are not automatically copied. I am assuming that most of you probably have all the C dll's and such and may not need the note, but those who do not will need the dll's. #FORCE THE NEEDED DLL'S OR COMMENT THEM OUT! shutil.copy("c:/windows/system32/msvcp71.dll", os.path.join(os.getcwd(), "dist", "msvcp71.dll")) shutil.copy("c:/windows/system32/msvcp71.dll", os.path.join(os.getcwd(), "dist", "mfc71.dll")) shutil.copy("c:/windows/system32/msvcp71.dll", os.path.join(os.getcwd(), "dist", "gdiplus.dll")) I hope someone has tried to make a portable voice package, but knowing that more than 95% of programmers are sighted a may have to search a lot. But if anyone knows how please let me know. Bruce
#DRIVERS FOR SAPI 5 AND VOICES! #NOTE THE CONSTANTS AND IN THE SPEAK FUNCTION AND THE ADDING/OR OF THE VALUES. from comtypes.client import CreateObject import _winreg class constants4tts: Wait = -1 Sync = 0 Async = 1 Purge = 2 Is_filename = 4 XML = 8 Not_XML = 16 Persist = 32 Punc = 64 class SynthDriver(): name="sapi5" description="Microsoft Speech API version 5 (sapi.SPVoice)" _voice = 0 _pitch = 0 _voices = [] _wait = -1 #WAIT INDEFINITELY _sync = 0 #WAIT UNTIL SPEECH IS DONE. _async = 1 #DO NOT WAIT FOR SPEECH _purge = 2 #CLEAR SPEAKING BUFFER _is_filename = 4 #OPEN WAV FILE TO SPEAK OR SAVE TO WAV FILE _xml = 8 #XML COMMANDS, PRONUNCIATION AND GRAMMER. _not_xml = 16 #NO XML COMMANDS _persist_xml = 32 #Changes made in one speak command persist to other calls to Speak. _punc = 64 #PRONOUNCE ALL PUNCTUATION! def check(self): try: r=_winreg.OpenKey(_winreg.HKEY_CLASSES_ROOT,"SAPI.SPVoice") r.Close() return True except: return False #INITIALIZE ENGINE! def init(self): try: self.tts = CreateObject( 'sapi.SPVoice') self._voice=0 self._voiceCount = len(self.tts.GetVoices()) for v in range(self._voiceCount): self._voices.append( self.tts.GetVoices()[v]) return True except: return False #TERMINATE INSTANCE OF ENGINE! def terminate(self): del self.tts #NUMBER OF VOICES FOR ENGINE! def getVoiceCount(self): return len(self.tts.GetVoices()) #NAME OF A VOICE BY NUMBER! def getVoiceNameByNum(self, num): return self.tts.GetVoices()[ num].GetDescription() #NAME OF A VOICE! def getVoiceName(self): return self.tts.GetVoices()[ self._voice].GetDescription() #WHAT IS VOICE RATE? def getRate(self): "MICROSOFT SAPI 5 RATE IS -10 TO 10" return (self.tts.rate) #WHAT IS THE VOICE PITCH? def getPitch(self): "PITCH FOR MICROSOFT SAPI 5 IS AN XML COMMAND!" return self._pitch #GET THE ENGINE VOLUME! def getVolume(self): "MICROSOFT SAPI 5 VOLUME IS 1% TO 100%" return self.tts.volume #GET THE VOICE NUMBER! def getVoiceNum(self): return self._voice #SET A VOICE BY NAME! def setVoiceByName(self, name): "VOICE IS SET BY NAME!" for i in range( self._voiceCount): if self.tts.GetVoices()[ i].GetDescription().find( name) >= 0: self.tts.Voice = self._voices[i] # self.tts.Speak( "%s Set!" % name) self._voice=i break if i >= self._voiceCount: self.tts.Speak( "%s Not Found!" % name) #USED FOR BOOKMARKING AND USE LATER! def _get_lastIndex(self): bookmark=self.tts.status.LastBookmark if bookmark!="" and bookmark is not None: return int(bookmark) else: return -1 #NOW SET ENGINE PARMS! #SET THE VOICE RATE! def setRate(self, rate): "MICROSOFT SAPI 5 RATE IS -10 TO 10" if rate > 10: rate = 10 if rate < -10: rate = -10 self.tts.Rate = rate #SET PITCH OF THE VOICE! def setPitch(self, value): "MICROSOFT SAPI 5 pitch is really controled with xml around speECH TEXT AND IS -10 TO 10" if value > 10: value = 10 if value < -10: value = -10 self._pitch=value #SET THE VOICE VOLUME! def setVolume(self, value): "MICROSOFT SAPI 5 VOLUME IS 1% TO 100%" self.tts.Volume = value #CREATE ANOTHER INSTANCE OF A VOICE! def createVoice(self, name): num = 0 for i in range( self._voiceCount): if self.tts.GetVoices()[ i].GetDescription().find( name) >= 0: num=i break new_tts = CreateObject( 'sapi.SPVoice') new_tts.Voice = self._voices[ num] return (new_tts) #SPEAKING TEXT! #SPEAK TEXT USING BOOKMARKS AND PITCH! def SpeakText(self, text, wait=False, index=None): "SPEAK TEXT AND XML FOR PITCH MUST REPLACE ANY <> SYMBOLS BEFORE USING XML BRACKETED TEXT" flags = constants4tts.XML text = text.replace( "<", "<") pitch = ((self._pitch*2)-100)/10 if isinstance(index, int): bookmarkXML = "<Bookmark Mark = \"%d\" />" % index #NOTE \" FOR XML FORMAT CONVERSION! else: bookmarkXML = "" flags = constants4tts.XML if wait is False: flags += constants4tts.Async self.tts.Speak( "<pitchabsmiddle = \"%s\">%s%s</pitch>" % (pitch, bookmarkXML, text), flags) #CANCEL SPEAK IN PROGRESS! def cancel(self): #if self.tts.Status.RunningState == 2: self.tts.Speak(None, 1|constants4tts.Purge) #SET AUDIO STREAM FOR OUTPUT TO A FILE! def SpeakToWav(self, filename, text, voice): """THIS METHOD ASSUMES THE IMPORT OF COMTYPES.CLIENT createObject SO A VOICE AND FILE STREAM OBJECT ARE CREATED WITH THE PASSING IN OF 3 STRINGS: THE FILE NAME TO SAVE THE VOICE INTO, THE TEXT, AND THE VOICE SPOKEN IN. ONCE THE TEXT IS SPOKEN INTO THE FILE, IT IS CLOSED AND THE OBJECTS DESTROYED!""" num = 0 for i in range( self._voiceCount): if self.tts.GetVoices()[ i].GetDescription().find( voice) >= 0: num=i break stream = CreateObject("SAPI.SpFileStream") tts4file = CreateObject( 'sapi.SPVoice') tts4file.Voice = self._voices[ num] from comtypes.gen import SpeechLib stream.Open( filename, SpeechLib.SSFMCreateForWrite) tts4file.AudioOutputStream = stream tts4file.Speak( text, 0) stream.Close() del tts4file del stream #NOW SPEAK THE WAV FILE SAVED! def SpeakFromWav(self, filename, sync=0, async=0, purge=0): "SPEAKING A WAV FILE ONLY!" self.tts.Speak( filename, sync |async |purge |self._is_filename) #SPEAK TEXT! def Speak(self, text, wait=0, sync=0, async=0, purge=0, isfile=0, xml=0, not_xml=0, persist=0, punc=0): "SAPI 5 HAS NO PITCH SO HAS TO BE IN TEXT SPOKEN!" pitch=self._pitch self.tts.Speak( "<pitch absmiddle='%s'/>%s" % (pitch, text), wait |sync |async |purge |isfile |xml |not_xml |persist |punc) #SPEAK TEXT WITHOUT PITCH! def Speaking(self, text, wait=0, sync=0, async=0, purge=0, isfile=0, xml=0, not_xml=0, persist=0, punc=0): "SPEAKING A FILE WITHOUT PITCH" self.tts.Speak( text, wait |sync |async |purge |isfile |xml |not_xml |persist |punc) #SET THE VOICE BY VALUE! def setVoice(self, value): """SET VOICE BY NUMBER OR VALUE!""" if value >= self._voiceCount: value = self._voiceCount-1 if value < 1: value=0 self.tts.Voice = self._voices[ value] # vd = self.tts.GetVoices()[ value].GetDescription() # self.tts.Speak( vd[ vd.find(" ")+1:]) self._voice=value #READ ALL THE VOICES IN THE ENGINE! def read_Voices(self): self.tts.Speak( "Voices are:") for i in range( self._voiceCount): print "%d) %s" % (i, self.getVoiceNameByNum(i)) self.tts.Voice = self.tts.GetVoices()[i] vd = self.tts.GetVoices()[ i].GetDescription() self.tts.Speak( "%d) %s" % (i, vd[ vd.find(" ")+1:])) def Create( vs={}): "CREATE A SAPI VOICE INSTANCE!" vp = {"name":"Sam", "volume":100, "rate":0, "pitch":0} for i in vs: vp[i] = vs[i] newVoice = SynthDriver() if newVoice.check(): newVoice.init() newVoice.setVoiceByName( vp["name"]) newVoice.setVolume( vp["volume"]) newVoice.setRate( vp["rate"]) newVoice.setPitch( vp["pitch"]) return newVoice else: print "SAPI Engine Is Not Installed On This Computer!" return Null
Description=""" Widgets communicate The test below gives a voice to the buttons and the text that is changed. The moving of the mouse fast stops the speech of the previous button. Also speech is allowed to continue and not hold up the background screen changes. It is important to know, how widgets can communicate in application. Follow the example.""" #!/usr/bin/python #VoiceFrame.py #HOW TO COMMUNICATE INSIDE A FRAME PANELS! import wx import Sapi5 tts = Sapi5.Create() purge = tts._purge async = tts._async class LeftPanel(wx.Panel): def __init__(self, parent, id): wx.Panel.__init__(self, parent, id, style=wx.BORDER_SUNKEN) self.text = parent.GetParent().rightPanel.text self.textNum = 0 button1 = wx.Button(self, -1, 'Plus', (10, 10)) button2 = wx.Button(self, -1, 'Minus', (10, 40)) button3 = wx.Button(self, -1, 'Voices', (10, 70)) button4 = wx.Button(self, -1, 'Rate', (10, 90)) button5 = wx.Button(self, -1, 'Pitch', (10, 120)) button1.Bind(wx.EVT_ENTER_WINDOW, self.OnPlusSpeak) #, id=button1.GetId()) button2.Bind(wx.EVT_ENTER_WINDOW, self.OnMinusSpeak) #, id=button2.GetId()) button3.Bind(wx.EVT_ENTER_WINDOW, self.OnVoiceSpeak) #, id=button3.GetId()) button4.Bind(wx.EVT_ENTER_WINDOW, self.OnRateSpeak) #, id=button4.GetId()) button5.Bind(wx.EVT_ENTER_WINDOW, self.OnPitchSpeak) #, id=button5.GetId()) self.Bind(wx.EVT_BUTTON, self.OnPlus, id=button1.GetId()) self.Bind(wx.EVT_BUTTON, self.OnMinus, id=button2.GetId()) self.Bind(wx.EVT_BUTTON, self.OnVoice, id=button3.GetId()) self.Bind(wx.EVT_BUTTON, self.OnRate, id=button4.GetId()) self.Bind(wx.EVT_BUTTON, self.OnPitch, id=button5.GetId()) def OnPlusSpeak(self, event): self.text.SetLabel( str( self.textNum)) text = "Plus Button " +self.text.GetLabel() tts.Speak(text, async, purge) def OnMinusSpeak(self, event): self.text.SetLabel( str( self.textNum)) text = "Minus Buttonn " +self.text.GetLabel() tts.Speak(text, async, purge) def OnVoiceSpeak(self, event): num = tts.getVoiceNum() text = "Voices Button To Change " +tts.getVoiceNameByNum( num) tts.Speak(text, async, purge) def OnRateSpeak(self, event): text = "Rate Buttonn " +str( tts.getRate()) tts.Speak(text, async, purge) def OnPitchSpeak(self, event): text = "Pitch Buttonn " +str( tts.getPitch()) tts.Speak(text, async, purge) def OnPlus(self, event): self.textNum = int(self.text.GetLabel()) +1 tts.Speak( self.textNum, async) self.text.SetLabel( str( self.textNum)) def OnMinus(self, event): self.textNum = int(self.text.GetLabel()) -1 tts.Speak( self.textNum, async) self.text.SetLabel( str( self.textNum)) def OnVoice(self, event): value=tts.getVoiceNum() + 1 if value >= tts.getVoiceCount(): value=0 tts.setVoice( value) msg = "The voice is now: %d) %s" % (tts.getVoiceNum(), tts.getVoiceName()) tts.Speak( msg, async, purge) self.text.SetLabel( msg) def OnRate(self, event): value = tts.getRate() + 1 if value > 10: value = -10 tts.setRate( value) msg = "The Rate is now: %d" % value tts.Speak( msg, async, purge) self.text.SetLabel( msg) def OnPitch(self, event): value = tts.getPitch() + 1 if value > 10: value = -10 tts.setPitch( value) msg = "The Pitch is now: %d" % value tts.Speak( msg, async, purge) self.text.SetLabel( msg) class RightPanel(wx.Panel): def __init__(self, parent, id): wx.Panel.__init__(self, parent, id, style=wx.BORDER_SUNKEN) self.text = wx.StaticText(self, -1, '0', (40, 60)) class Communicate(wx.Frame): def __init__(self, parent, id, title): wx.Frame.__init__(self, parent, id, title, size=(280, 200)) panel = wx.Panel(self, -1) self.rightPanel = RightPanel(panel, -1) leftPanel = LeftPanel(panel, -1) hbox = wx.BoxSizer() hbox.Add(leftPanel, 1, wx.EXPAND | wx.ALL, 5) hbox.Add(self.rightPanel, 1, wx.EXPAND | wx.ALL, 5) panel.SetSizer(hbox) self.Centre() self.Show(True) app = wx.App(0) Communicate(None, -1, 'widgets communicate') app.MainLoop()
import Sapi5, time, os av = Sapi5.Create() Mike = Sapi5.Create( {"name":"Mike", "pitch":1, "rate":1}) Mary = Sapi5.Create( {"name":"Mary", "pitch":1, "rate":-1}) SYNC = av._sync ASYNC = av._async PURGE = av._purge ISFILE = av._is_filename XML = av._xml NOT_XML = av._not_xml PERSIST = av._persist_xml PUNC = av._punc WAIT = av._wait av.Speak("Hello!") av.Speak( "I am speaking in the default voice!") av.Speak( "Number of voices is: %d" % av.getVoiceCount()) av.read_Voices() Mike.Speak( "Hello! Now saying the punctuation in this sentence.", PUNC) time.sleep(.5) Mary.Speak( "Mary and Mike are saving a wav file!") time.sleep(.5) av.SpeakToWav( 'spain.wav', 'Mary says, The rain in Spain falls mainly on the plain.', 'Mary') av.SpeakFromWav( 'spain.wav', ASYNC) av.SpeakToWav( "test.wav", "Mike says, Hello To The World!", "Mike") av.SpeakFromWav( "test.wav", SYNC) time.sleep(.5) av.setVoiceByName( "Mary") Mike.setPitch(5) Mike.setVolume( 100) Mike.Speak( " The Volume Is Set At Speaker Volume!") av.setRate( 5) av.setPitch(5) av.Speak( "Rate At 75%, and Pitch 5 or 75% of maximum pitch!") time.sleep(1) av.setPitch(0) av.setRate(0) av.Speak( "The rate and pitch are now set for normal!") #av.setVoiceByName( "eSpeak-EN+M2") #av.Speak("Hello! I am a eSpeak man!") av.Speaking( "Spell This! <spell> Spell This! </spell>", XML) time.sleep(1) av.setVoiceByName( "Mary") av.Speak( "Hit enter key to stop speaking!") Mike.Speak( "Hey! Hit enter key!") av.setPitch(10) av.Speak("Pitch 100%", ASYNC) av.setPitch(5) av.Speak("Pitch 75%", ASYNC) av.setPitch(0) av.Speak("Pitch 50%", ASYNC) av.setPitch( -5) av.Speak("Pitch 25%", ASYNC) av.setPitch( -10) av.Speak("Pitch 0%", ASYNC) av.setPitch(0) Mike.Speak( "Hit enter key!", ASYNC) hit = raw_input("Hit enter key >") av.Speak(" Mary Says, Now Good bye", ASYNC, PURGE) Mike.Speak(" Mike Says, Hey! Good bye", ASYNC, PERSIST) av.setVoiceByName( "Sam") av.Speak( "<volume level='50'/> Sam says goodbye") Mike.Speak( "<volume level='50'/> goodbye") Mary.Speak( "<volume level='50'/> goodbye") Mary.terminate() Mike.terminate() av.terminate()
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