Wow :-) Thank you !!!
Barak Koren On 16 ספטמבר, 14:25, "Paul Molodowitch" <[EMAIL PROTECTED]> wrote: > Hey barak - sorry about the late answer, so hopefully you've already > found what you wanted - but if not... > > > there is a face > > > pCylinder1.f[%d] > > > and i need to save is pivot point location in a vary for relation in > > my model > > To my knowledge, individual components don't have stored pivot points > - that's why, for instance, if you select a face, move it's pivot > point, and then deselect and reselect the face, it doesn't remember > that you changed it's pivot point. > > As far as the pivot point that's displayed on screen, I don't believe > it's possible to query the UI for that sort of information directly. > If you need to get pivot center information for components > interactively, you can try taking a look at the > manipMove/Rotate/ScaleContext commands. If, however, you simply want > the "default" pivot point for components, it should be just the > bounding box center - it looks like you can get the bounding box by > using polyEvaluate with the boundingBoxComponent flag (and possibly > the accurateEvaluation flag? I have NO idea what the difference is, or > when you'd want the 'inaccurate' evaulation, or which is used by most > of the internal commands...). > > > i will be more happy to have also some tips how i can find answers to > > this kind of questions > > As far as how I generally try to find info, here are the first places > I hit (in no particular order... you probably know most already): > > The Docs: > .../docs/Maya2008/en_US/CommandsPython/index.html / > .../docs/Maya2008/en_US/Commands/index.html > Try typing some terms into the substring search box of > (fast, but only searches the actual command NAMES for > substrings - however, if you get a hit here, decent chance it's > relevant!) > .../docs/Maya2008/en_US/Nodes/index.html > Depending on what I'm looking for, I can sometimes just get > something I need by a straight attribute query, so it's helpful to > look up the info for various nodes > (again, the substring search only searches the names of > nodes, which is generally even less helpful here than it is for the > command indices, since what you need is often in the attribute > names...) > .../docs/Maya2008/en_US/API/index.html > ...sometimes the only way to do things is to get down with the API... > (again, substring search on class names only) > The search tab for .../docs/Maya2008/en_US/wwhelp/wwhimpl/js/html/wwhelp.htm > (more complete search, but slow...) > (to speed things up, you can restricting the booksto Developer > Resources/Commands/CommandsPython/Nodes/API - I generally just search > all books, though, since you can only search one at a time or all) > > Online: > > This group > http://groups.google.com/group/python_inside_maya > (yay!) > > CGTalk / CGSociety boards: > CGTalk > Application Specific (3D) > Autodesk Maya > Maya Programming > Forum > http://forums.cgsociety.org/forumdisplay.php?f=89 > > HighEnd3d: > 3D Forums > Maya Boards > MEL > http://www.highend3d.com/boards/index.php?showforum=4 > 3D Forums > Maya Boards > API > http://www.highend3d.com/boards/index.php?showforum=270 > 3D Forums > Maya Boards > Python > http://www.highend3d.com/boards/index.php?showforum=723 > > (also, can be helpful to search the scripts - both to see if > someones's already made a script for your needs, or to take a look at > their code to see how they solved a problem) > http://www.highend3d.com/maya/downloads/mel_scripts/ > > Autodesk Area forums: > Forum Home > Autodesk Maya > MEL > http://area.autodesk.com/index.php/forums/viewforum/60/ > Forum Home > Autodesk Maya > Python > http://area.autodesk.com/index.php/forums/viewforum/102/ > Forum Home > Autodesk Maya > SDK > http://area.autodesk.com/index.php/forums/viewforum/50/ > Forum Home > Autodesk Maya > Plugins - Extensions > http://area.autodesk.com/index.php/forums/viewforum/49/ > > Miscellaneous helpful sites: > http://www.comet-cartoons.com/3ddocs/mayaAPI/ > http://ewertb.soundlinker.com/maya.htm > http://www.robthebloke.org/mayaapi.html > > ...if anyone else has any other resources they've found particularly > helpful, please share! > > - Paul --~--~---------~--~----~------------~-------~--~----~ Yours, Maya-Python Club Team. -~----------~----~----~----~------~----~------~--~---
