Greets all, I've been researching this topic for the last few days and
I think the answer is something along the lines of "it's not
possible", but maybe someone has some insight on this I don't.

So basically we're setting up our Maya/Python development environment
at the studio here and we'd like to be able to import a bunch of
modules/scripts in userSetup.py then be able to access all that from
external scripts without having to do an explicit import in the
script, similar to how you do global variables/sourcing in MEL.  I'm
sure this has been asked before, and i did take a look at the
pythonScripts.py file that comes with the devkit, is it possible to do
something similar to what's presented there to get this sort of thing
working?  So to recap with an example:

in userSetup.py

import maya.cmds as MPyCmds

in someOtherScript.py

access MPyCmds without having to re-import.

Not a critical thing, just curious as to if it's do-able.  Thanks all!
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Yours,
Maya-Python Club Team.
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