hi phuong,

right now i am rigging some characters for a shortfilm ... i script 
mostly in MEL , and found PYTHON to be great , for prototyping certain 
maya_plugins / nodes .
i am looking forward to working in an animation studio as a character-TD 
, but it seems ( right now ) , that i still need some more practise - so 
the short-movie is great to learn

i usually use jEdit for text-editing , but put everything together in 
maya-script-editor ... and never source my scripts from jEdit - maybe i 
shold install the jEdit-maya-plugin , so this wont happen in the future 
- but it is not really worth to mention ... it is just 2 hours of work ( 
or maybe three )

havea  nice day , ngohoai :)



ngohoai.phuong schrieb:
> Hi Simon,
> I'm hope with command scriptEditorInfo, it will helpful for your you.
> I think, in future, Autodesk will adding  function auto save script,
> it same in Microsoft Word(secction auto backup).At time, it really
> great.
> Current, i'm often use software Komodo Edit 4.2 for writte script MEL
> or PYTHON, after i only source script, or click marco button(shelf) to
> active this script.
> With this method, i'm will not lose my script when maya-crash.
> I have a question for you if you don't mind.
> What are your job? Are you often use MEL or PYTHON script for Maya?
> thanks,
> have a nice day,
> Ngo Hoai Phuong
>
> On 5 Tháng Mười, 22:27, Simon <[EMAIL PROTECTED]> wrote:
>   
>> hi phuong ,
>>
>> thanx for your comment ... well, it is just bad luck for me , that
>> usually does not happen , and it is really embarassing
>>
>> i guess it will be just 2 hours of "re-work" , but right now i was a bit
>> fed-up ( hehe ) ... this time it will be much faster , as i already
>> "found" out each of the neccessary "Rigging-Steps" in order to add some
>> new funcionallity to my Rigging
>>
>> right now i implent some elbow-Locking .... break-up the existing
>> auto-rig ... add nodes and bones and constraints ... then re-connect
>> everything . i hope i get it done this evening , to concentrate on some
>> other work tomorrow .
>>
>> thanx for the suggestion with the "scriptEditorInfo"-command - i guess i
>> will not use it , but it would be great , if maya would backup the
>> scripts by its own . you see in maya 2008 they added this
>> "Multi-tab"-editors and also search-and-replace-function ... but did not
>> implent a simple backup-scripts-folder ( in case of a maya-crash )
>>
>> but it is my mistake , i know it ... and every year it happens once
>>
>> anyway , have a great week ( you all )
>>
>> sim.On
>>
>> ngohoai.phuong schrieb:
>>
>>
>>
>>     
>>> Hi all,
>>> You can put command scriptEditorInfo save to text file before write a
>>> script in MEL or PYTHON.
>>> thanks,
>>>       
>>> On 4 Tháng Mười, 20:21, "sim.On" <[EMAIL PROTECTED]> wrote:
>>>       
>>>> hi Python users .
>>>>         
>>>> i guess you all know this :
>>>>         
>>>> you write a script in MEL or PYTHON ... you go on working and working
>>>> - and you forget to save your script ... SUDDENLY maya crashes.
>>>>         
>>>> e.g. the work for 4 hours ( IN SCRIPT EDITOR ) scripting is gone .
>>>>         
>>>> QUESTION:
>>>> does maya somewhere store the "history" of the script-editor in one of
>>>> the windows-temporary-directories ?
>>>>         
>>>> or might my "code" still be in my RAM somewhere , and i might find it
>>>> with a "HEX-editor" or any kind of MEMORY-search ???
>>>>         
>>>> -----------------------------------------------------------------
>>>> does anyone ever found out , how to deal with this problem ?- Ẩn nội dung 
>>>> trích dẫn -
>>>>         
>> - Hiển thị văn bản được để trong dấu trích dẫn -
>>     
> >
>
>   


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Yours,
Maya-Python Club Team.
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