i've got a node network comprised of all maya nodes -- distanceBetween, samplerInfo, blendColors, plusMinusAverage -- and i'd like to evaluate it using the API at a given vertex or UV point. essentially, i want to do what the mel command colorAtPoint does. can anyone point me in the right direction?
thanks in advance, -chad --~--~---------~--~----~------------~-------~--~----~ Yours, Maya-Python Club Team. -~----------~----~----~----~------~----~------~--~---
