Thanks Ali, looking for openMaya.

Chad.. darn it.. selectionList.add! Thanks! I knew it was something
easy :)

On Oct 21, 11:48 am, "Chad Vernon" <[EMAIL PROTECTED]> wrote:
> With OpenMaya
>
> selectionList = OpenMaya.MSelectionList()
> selectionList.add('pSphere')
> oNode = OpenMaya.MObject()
> selectionList.getDependNode(0, oNode)
> fnNode = OpenMaya.MFnDependencyNode(oNode)
> plug = fnNode.findPlug('myAttribute')
> value = plug.asInt()   (or asDouble, or asBool, or whatever)
>
> On Tue, Oct 21, 2008 at 11:34 AM, Ali Poursamadi <[EMAIL PROTECTED]>wrote:
>
>
>
>
>
> > # Have you tried something like this  ?
>
> > import maya.cmds as cmds
>
> > targetObject = 'pSphere'
> > targetAttr = 'translateX'
>
> > attrValue = cmds.getAttr ( targetObject + "." +targetAttr )
>
> > # you can replace translateX with any attribute on that object
>
> > On Tue, Oct 21, 2008 at 9:36 PM, Doug Brooks <[EMAIL PROTECTED]> wrote:
>
> >> Hi Everyone,
>
> >> I've been diving into the the python api with limited success. It
> >> would be a huge help if someone could give me a pointer on how to find
> >> the value of an attr on an object called pSphere (by name not by
> >> currently selection) with openMaya. I'm missing something that's
> >> probably simple.
>
> >> thanks!!!!
> >> Doug Brooks
>
> --www.chadvernon.com
--~--~---------~--~----~------------~-------~--~----~
Yours,
Maya-Python Club Team.
-~----------~----~----~----~------~----~------~--~---

Reply via email to