Hi~
I am trying to retrieve from a node a list of extra attributes which I
added by addAttr such that I can write a customized 'Export by
Selection' because Maya's built-in 'ExportSelection' does export too
much what we called 'non-interesting' nodes, like light linking,
initialShadingGroup, renderPartition, ...
And I tried to use attribute's 'internal' state but it seemed not the
right answer.
For example, for a clean and new (empty) maya scene, there is a persp
camera w/ any customized extra attributes. I did a quick test:
persp=PyNode('persp')
select(persp, r=1)
attributeInfo(internal=0)
and it gives me a list of attributes...
I guess I am in wrong way for extracting a list of extra attributes
and does anyone have ideas on this?
-- Drake
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Yours,
Maya-Python Club Team.
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