Yep, false alarm. Deleting all prefs and envs this code works fine... I'll will find the offending code / scriptJob and post it if its anything interesting.
But, it the spirit of discussing Python in Maya, is this the most efficent way to be renaming things? Is there a better way? It seems simple enough as it is now.. --~--~---------~--~----~------------~-------~--~----~ Yours, Maya-Python Club Team. -~----------~----~----~----~------~----~------~--~---
