so i've never created a manipulator for a node in maya before, and am
attempting to get one working on a new custom node.  it's definitely
not needed, but would be nice for some more user input options.

i've resorted to basically a straight copy paste of the
spSwissArmyManip example and have the name correct so when i hit the
"T" button, the manips show up for my custom node...but during the
"connectToDependNode" def, i get the error:


// Error: line 1: (kInvalidParameter): Object is incompatible with
this method
# Traceback (most recent call last):
...
#     dagNodeFn = OpenMaya.MFnDagNode(node)
#   File "C:\engserv\rbuild\254\build\wrk\optim\runTime\Python\Lib
\site-packages\maya\OpenMaya.py", line 2476, in __init__
# RuntimeError: (kInvalidParameter): Object is incompatible with this
method //

---------------------

like i mentioned, i'm basically at a copy/ paste point of the working
example, just changed some names to make it work...i've got to have
something basic that i'm missing, i'd assume.

any ideas?

thanx in advance
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Yours,
Maya-Python Club Team.
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