On Thu, Jan 29, 2009 at 09:47, barakooda <[email protected]> wrote: > > Or how i`m select, while i can define the area of the selection with > two point just like i click with the mouse in maya. > > something like "Select all object in selection square > (pointA,pointB).
Use MGlobal::selectFromScreen. That requires that the two points be in screen coordinates. If you have 3D worldspace coords use M3dView::active3dView() to get the currently active view and then call its worldToView() method to convert those to screen coords. -- -deane --~--~---------~--~----~------------~-------~--~----~ Yours, Maya-Python Club Team. -~----------~----~----~----~------~----~------~--~---
