Hello, I'm working on a project to create a tool/plug-in that will create and simulate an Asteroid impacting a planetary surface. Part of the effect will be the displacement of the surface the Astral Body impacts with.
What I intend to do is to select only the required section of geometry that will be affected by the impact. For example, if I were to place a locator where the impact is to occur, then I would, dependant on the strength/energy involved (set by the user), select the applicable area and convert that to a soft body, or cloth surface. To select only a portion of an object I've been told would require use of the API. I have very little to no experience working with the API and so I do not know where to begin. If anyone can help me by pointing me in the right direction, or even suggesting example code of similar examples that would be most helpful and very much appreciated. For a simple test example to relate to the application id be using the code for; say the scene is a plane that has a high enough subDivision density, and the area to be selected is a triangle from a triangle point, travelling outward to the opposite edge. A locator is also placed at this point to simulate the impact origin. Thank you in advance for any advice you can offer. --~--~---------~--~----~------------~-------~--~----~ Yours, Maya-Python Club Team. -~----------~----~----~----~------~----~------~--~---