I am not aware of such a thing, and following the maya logic I don't think there is. Basically, Maya does the following. Try to execute myCommand, if it doesn't exists, it tries to find a procedure called called myCommand.mel, if it finds it it sources it, then run the command. So following this logic, Maya doesn't need to know what function are sourced or not ...
my 2 cents logic :) On Mon, Mar 16, 2009 at 3:08 PM, Melvin3D <[email protected]> wrote: > > Yeah , I dont think there is a simpel way to list them .. > Global vars ..of course ..havent come across global proc. > > > On Mar 16, 2:54 pm, Paul Molodowitch <[email protected]> wrote: > > I'd LOVE to find out I'm wrong, but I don't think there is one (at > > least, not without a lot of time-consuming parsing of the script dirs > > / querying). I remember hunting for one a while back, and was never > > able to come up with anything... > > > > - Paul > > > > On Mon, Mar 16, 2009 at 11:11 AM, Chadrik <[email protected]> wrote: > > > > > this is a MEL question, but i'm sure one of you knows the answer, if > > > there is one. > > > > > is there a way to list currently sourced global procedures? > > > > > -chad > > > > > > > -- They say, "Evil prevails when good men fail to act." What they ought to say is, "Evil prevails." Nicolas Cage as Yuri Orlov in Lord of War. --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
