> Thanks just tried it. Same error as before. I don't know what's going > on ):
It works strange at least for me :). When you specify proper polygonid for your uv point then getPointAtUV gives you correct result even with tolerance 0.0. When you specify wrong polygonid then you have to increase tolerance, but then getPointAtUV returns some weird result. --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
