> <<Lastly, we'll be working with Autodesk to improve this bridge
> between API and maya.cmds.>>
> Wow, this sounds really promising :) !

i didn't mention this at the time that you responded, though i
certainly had it in mind:  one of the other features in Maya 2009
prompted by the PyMEL dev team is the ability to pass a python object
with an __apiobject__ method which returns an MObject, which will be
used instead of a stringifying the object, thus avoiding the need to
convert from API to string to marshal across into maya.cmds, just to
be converted from string back into API object in the calling command.
right now it's pretty limited since it's just MObjects -- no
MDagPaths, MPlugs or components -- but we'll keep pressing to expand
this feature.

as always, i encourage those of you with support to tell autodesk
you'd like to see these kinds of features. i've been told by certain
birdies that support at autodesk can often follow the "squeaky wheel"
model, so keep squeaking!

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