Awesome, thanks for the info Deane. - Paul
On Sat, Mar 21, 2009 at 6:52 AM, Dean Edmonds <[email protected]> wrote: > > On Thu, Mar 19, 2009 at 09:58, barnabas79 <[email protected]> wrote: >> >> Hi all - so, I ran across an undocumented method of MFnMesh, >> getUvShellsIds, which is used in >> >> /docs/Maya2009/en_US/API/flip_u_v_cmd_8cpp-example.html >> >> Might anyone know if undocumented function such as this are >> undocumented for a reason - ie, they might be changed soon, they're >> untested, etc - or is this simply an oversight? > > There are a small number of "internal" API methods which are for our > own use and which we do not document because they may change or be > eliminated in a future version of Maya. If you look in the header > files you'll see that those methods usually have a comment which > either sports the '\internal' flag or else explicitly states that it > is for internal use. Prior to Maya 2009 almost all undocumented > methods were of this type. > > In Maya 2009 we switched to using a tool called doxygen to generate > our API documentation directly from the C++ code. doxygen is rather > fussy about about syntax and may fail to emit documentation for a > method which is correct C++ code but doesn't meet doxygen's > requirements. As a result of this, the documentation for a number of > methods "disappeared" in Maya 2009. > > MFnMesh::getUvShellsIds() is one of those methods whose documentation > disappeared in Maya 2009. It's a valid method so feel free to use it > in your code. > > -- > -deane > > > > --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
