I confirmed this bug, and entered it into the tracker... thanks for
reporting it.

- Paul

On Fri, Apr 3, 2009 at 12:21 PM, Sylvain Berger
<[email protected]> wrote:
> no the maya.cmds command works:
> print cmds.ls(sl=1)
> [u'polySurface1.map[10]']
> the pymel command still returns this:
> print pm.selected()
> # Error: Maya Node does not exist: u'None'
> # Traceback (most recent call last):
> #   File "<maya console>", line 1, in <module>
> #   File
> "\\Isilon\alpha\data\shared_maya_folder\shared_scripts\AVpythonScriptsDEV\pymel\core\general.py",
> line 988, in selected
> #     return ls( **kwargs )
> #   File
> "\\Isilon\alpha\data\shared_maya_folder\shared_scripts\AVpythonScriptsDEV\pymel\core\general.py",
> line 664, in ls
> #     return map(PyNode, util.listForNone(cmds.ls(*args, **kwargs)))
> #   File
> "\\Isilon\alpha\data\shared_maya_folder\shared_scripts\AVpythonScriptsDEV\pymel\core\general.py",
> line 1212, in __new__
> #     pymelType, obj = nodetypes._getPymelType( argObj )
> #   File
> "\\Isilon\alpha\data\shared_maya_folder\shared_scripts\AVpythonScriptsDEV\pymel\core\nodetypes.py",
> line 4296, in _getPymelType
> #     pymelType = getPymelTypeFromObject( obj )
> #   File
> "\\Isilon\alpha\data\shared_maya_folder\shared_scripts\AVpythonScriptsDEV\pymel\core\nodetypes.py",
> line 4239, in getPymelTypeFromObject
> #     raise MayaNodeError
> # MayaNodeError: Maya Node does not exist: u'None' #
>
> On Fri, Apr 3, 2009 at 2:37 PM, chadrik <[email protected]> wrote:
>>
>> pymel has an issue tracker:  http://code.google.com/p/pymel/issues/list
>>  but posting here first is always a good idea.
>> do you get the same crash when doing this:
>> import maya.cmds as cmds
>> cmds.ls(sl=1)
>> i'm guessing not, but just making sure.
>> -chad
>>
>>
>>
>
>
>
> --
> They say, "Evil prevails when good men fail to act." What they ought to say
> is, "Evil prevails."
> Nicolas Cage as Yuri Orlov in Lord of War.
>
> >
>

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