I didn't find similar posts to this so I`m making a new one. I am trying to get the value of an attribute of a node, inside the same node. In C++ It's done with referencing the node first, then the plug of the node I'm interested in, and then using the myPlug.getValue function... this function is not available in Python and the Maya Help says this:
"This method is not available from Python. See asMObject method instead." so I`m simply doing this: node = OpenMayaMPx.MPxNode.thisMObject(self) myPlug = OpenMaya.MPlug(node, myAttribute) test = myPlug.asMObject() print test and I get this error inside Maya: RuntimeError: (kFailure): Object does not exist It's like the plug I`m using is not existing.... I can't get it to work. Any tips ? How are you guys getting the values of a plug in Python ? Thanks! --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
