i *think* i might have a fix for this already. i'll be releasing
0.9.1 very soon. i was trying to get components squared away before
releasing, but they might have to wait til 0.9.2 because i'm slammed
at work right now.
-chad
On Apr 17, 2009, at 5:22 PM, marcin wrote:
>
> Hi!
>
> I've noticed that when I try load any plugin that create manipulator I
> get following errors:
>
> import pymel; pymel._pluginLoaded("swissArmyManip")
> pymel : INFO : Plugin loaded swissArmyManip
> pymel : WARNING : could not get inheritance for mayaType
> spSwissArmyLocatorManip
> // Error: (kInvalidParameter): Given path is not valid
> # Traceback (most recent call last):
> # File "C:/Program Files/Autodesk/Maya2008/devkit/plug-ins/scripted/
> swissArmyManip.py", line 324, in draw
> # textPos = OpenMaya.MPoint(self.nodeTranslation())
> # File "C:/Program Files/Autodesk/Maya2008/devkit/plug-ins/scripted/
> swissArmyManip.py", line 339, in nodeTranslation
> # dagFn = OpenMaya.MFnDagNode(self.fNodePath)
> # File "C:\engserv\rbuild\254\build\wrk\optim\runTime\Python\Lib
> \site-packages\maya\OpenMaya.py", line 2476, in __init__
> # RuntimeError: (kInvalidParameter): Given path is not valid //
> // Error: (kInvalidParameter): Given path is not valid
>
>
>
> >
--~--~---------~--~----~------------~-------~--~----~
http://groups.google.com/group/python_inside_maya
-~----------~----~----~----~------~----~------~--~---