import random
import unittest
class TestSequenceFunctions(unittest.TestCase):
def setUp(self):
self.seq = range(10)
def testshuffle(self):
# make sure the shuffled sequence does not lose any elements
random.shuffle(self.seq)
self.seq.sort()
self.assertEqual(self.seq, range(10))
def testchoice(self):
element = random.choice(self.seq)
self.assert_(element in self.seq)
def testsample(self):
self.assertRaises(ValueError, random.sample, self.seq, 20)
for element in random.sample(self.seq, 5):
self.assert_(element in self.seq)
suite = unittest.TestLoader().loadTestsFromTestCase(TestSequenceFunctions)
unittest.TextTestRunner(verbosity=2).run(suite)
# testchoice (__main__.TestSequenceFunctions) ... ok
# testsample (__main__.TestSequenceFunctions) ... ok
# testshuffle (__main__.TestSequenceFunctions) ... ok
#
# ----------------------------------------------------------------------
# Ran 3 tests in 0.016s
#
# OK
On Wed, Apr 29, 2009 at 5:42 PM, sberger <[email protected]> wrote:
>
> Hi, anyone have examples of how to use unittest in maya, I read on the
> subject and it seems like a really good way to test code... the
> problem is I can't figure out how to make it work properly in Maya...
>
> Thanks
> >
>
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http://groups.google.com/group/python_inside_maya
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