Hi guys, I have this problem that i have no idea how to fix.
I have a base class:
class texture(shadingNode):
def __init__(self, node=''):
shadingNode.__init__(self, node)
self.nodeType = 'texture'
def create(self, name='texture'):
return self.__init__(mc.shadingNode(self.nodeType,
asTexture=True,
name=name))
Then I have a second class that inherit from the first one.
Now I would like to override the create method to add an argument.
I have no idea how to create this method override
This is what I have now...
class file(texture):
""" my maya file node class """
def __init__(self, node=''):
texture.__init__(self, node)
self.nodeType = 'file'
self.place2dTexture = ''
self.setDefaultOutput('outColor')
def create(self, name='file', addPlace2dTexture=True):
self.create(name=name)
if addPlace2dTexture:
self.addPlace2dTextureNode()
return self
But when I call it like that:
myFile = file().create()
I get recursion error from python.
Anyone know how to do this?
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http://groups.google.com/group/python_inside_maya
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