Hi there, I'm trying to translate/port this C++ code to python, but i having some problems:
MDagPath mdpCamera; MMatrix mmCameraInclusive; MMatrix mmCameraInclusiveInverse; double dInverseCameraMatrix[4][4]; msStatus = view.getCamera(mdpCamera); mmCameraInclusive = mdpCamera.inclusiveMatrix(&msStatus); mmCameraInclusiveInverse = mmCameraInclusive.inverse(); msStatus = mmCameraInclusiveInverse.get(dInverseCameraMatrix); glPushMatrix(); glLoadMatrixd((GLdouble *)dInverseCameraMatrix); // <-------- First at all, i cant reproduce the 'float [4][4]' needed for: mmCameraInclusiveInverse.get(dInverseCameraMatrix) Also, i cant reproduce this: glLoadMatrixd((GLdouble *)dInverseCameraMatrix); Has Someone tried to do something like this with python?! Thanks in advance! --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
