I think it is not going to work... there is no OpenGL viewport to capture the data from...
why do you want to use the playblast? for texture baking or something??? On Wed, Jul 1, 2009 at 8:41 PM, Ze PilOt <thepi...@easynet.be> wrote: > > Try hardware rendering. But I'm not sure I will render in mayabatch.. > > prabu a écrit : > > Hi all, > > > > Is there any way to do playblast in maya batch mode(non gui mode)... I > > know playblast is something like screen capture of the viewport... is > > there any way to do it in non gui mode.... may be like using openGL > > commands.... > > have any body tried this? there is glRender command in maya what it > > actually does.... > > > > > ------------------------------------------------------------------------ > > > > > > No virus found in this incoming message. > > Checked by AVG - www.avg.com > > Version: 8.5.375 / Virus Database: 270.13.1/2212 - Release Date: 07/01/09 > 05:53:00 > > > > > > > > > -- E.Ozgur Yilmaz Senior Technical Director www.ozgurfx.com --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---