Paige, I actually havn't looked into it too much further. I kind of stopped after the 32/64bit issues. I think the plugin needs to be updated for 64bit java (I could be wrong).
I still use eclipse, just not integrated into Maya. I have a menu within Maya that lists all the scripts on the MAYA_SCRIPT_PATH and PYTHONPATH. I save my script in eclipse and run it through the menu... I'd message the guy who wrote the plugin through highend. He replied fairly quickly, have a try with him, sorry I can't give you a better answer. Good luck! -- iPhone Justin Rosen w justinrosen.com On Aug 5, 2009, at 12:34 PM, Paige Young <[email protected]> wrote: > That's exactly the error I get! > > Justin - did you end up having to use a different program to use > python with maya? > > -Paige > > On Wed, Aug 5, 2009 at 12:26 PM, Dimitry <[email protected]> > wrote: > > me to mac book pro with version 10.5.7 > > but after install last version of pymel it seems to work(see help in > the zip file(it is possible to search it in finder, just put > eclipse)), > but i still haven't something showing in maya. > > (can i put a screenshot here?) > > by > import maya.standalone > import maya.OpenMaya as OpenMaya > i haven't some errors here, > but > by > maya.standalone.initialize > i got > Undefined variable from import: initialize > initialize (maya.standalone) > > it's mystical shaggy dog story. > Can somebody help to find an exit, please? > > cheers, > Dimi > > > > > --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
