That did the trick, thanks for the help!

On Fri, Jul 31, 2009 at 2:48 AM, Dean Edmonds <[email protected]>wrote:

>
> On Thu, Jul 30, 2009 at 18:52, Serguei
> Kalentchouk<[email protected]> wrote:
> >
> > When I add attributes to a custom node written Python API I am having
> > trouble having them show up in Hypershade as possible input connections.
> > This only seems to be an issue with incoming connections as the output
> > connections show up just fine. The attributes work fine otherwise
> > (connection editor, script etc)
> >
> > These are the properties I have set on an attribute:
> > nAttr.setConnectable (True)
> > nAttr.setReadable (True)
> > nAttr.setStorable (True)
> > nAttr.setWritable (True)
> > nAttr.setChannelBox (True)
>
> Make the attribute keyable as well.
>
> --
> -deane
>
> >
>


-- 
TD @ Disney Animation

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