That did the trick, thanks for the help! On Fri, Jul 31, 2009 at 2:48 AM, Dean Edmonds <[email protected]>wrote:
> > On Thu, Jul 30, 2009 at 18:52, Serguei > Kalentchouk<[email protected]> wrote: > > > > When I add attributes to a custom node written Python API I am having > > trouble having them show up in Hypershade as possible input connections. > > This only seems to be an issue with incoming connections as the output > > connections show up just fine. The attributes work fine otherwise > > (connection editor, script etc) > > > > These are the properties I have set on an attribute: > > nAttr.setConnectable (True) > > nAttr.setReadable (True) > > nAttr.setStorable (True) > > nAttr.setWritable (True) > > nAttr.setChannelBox (True) > > Make the attribute keyable as well. > > -- > -deane > > > > -- TD @ Disney Animation --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
