Here is a example of how you can pass python variables to mel ones, took me
a while to find this.


import maya.mel as mel
charRenderDir = "depts/rig/Beau/Character_Builds/ROM_Renders/" + curChar +
"/"
mel.eval('string $dir = python("charRenderDir");' 'setProject $dir')

Cheers,
Beau

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