...or, I can make my minions do my evil bidding for me! *Throws his minions a goldfish snack...*
- Paul On Thu, Aug 20, 2009 at 11:35 AM, Richard Kazuo<[email protected]> wrote: > I think this is the command to get the current active panel. :) > > import maya.cmds as cmds > cmds.getPanel(wf=1) > > > Richard > > > > On Thu, Aug 20, 2009 at 3:08 PM, Paul Molodowitch <[email protected]> > wrote: >> >> I don't know of a single command, but this should work: >> >> modelPanels = [] >> for panel in lsUI(panels=True): >> if modelPanel(panel, q=1, exists=1): >> modelPanels.append(panel) >> >> There's also a way to get the name of the currently selected modeling >> panel, too, if that's all you want... used that before in a script, >> but don't remember offhand. I can find it if you want... >> >> - Paul >> >> On Thu, Aug 20, 2009 at 10:41 AM, Chad Vernon<[email protected]> wrote: >> > I'd like to toggle xray mode in a viewport: >> > >> > cmds.modelEditor('modelPanel1', edit=True, >> > displayAppearance='smoothShaded', >> > xray=True) >> > >> > But I don't necessarily know the name of the modelPanel. Is there a >> > command >> > to list all the modelPanels in the UI? >> > >> > Thanks, >> > Chad >> > >> > > >> > >> >> > > > > > --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
