I should clarify that this is the 32-bit version on win XP Pro.

Thanks,

neil

On Aug 26, 11:47 am, shimmeringshard <[email protected]>
wrote:
> I had an old scripted plugin that I developed in maya 2008. I got a
> bit of time and thought I would make some improvemnts and get it
> running in 2009.
>
> However when I tried it would not load, on further investigation it
> seems that many methods of the api are not recognized.
> for example:
>
> import maya.OpenMayaMPx
> dir(maya.OpenMayaMPx.MFnPlugin)
>
> gives the error
> # Error: 'module' object has no attribute 'MFnPlugin'
> # Traceback (most recent call last):
> #   File "<maya console>", line 1, in <module>
> # AttributeError: 'module' object has no attribute 'MFnPlugin' #
>
> I tried loading one of the scripted plugings that ships with 2009
> (sineNode)
> it would not load the plugin, giving the error:
> # Traceback (most recent call last):
> #   File "C:/Documents and Settings/xxxx/My Documents/maya/2009/plug-
> ins/sineNode.py", line 51, in <module>
> #     sineNodeId = OpenMaya.MTypeId(0x87000)
> # TypeError: __init__() takes exactly 1 argument (2 given) //
>
> I asked a colleague to try in 2009, now he doesnt have sp1a running
> and it worked ok, so it looks that the api has been borked in sp1a
>
> anyone else notice this? confirm this?
>
> Cheers,
>
> neil
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