On Thu, Aug 27, 2009 at 22:13, Taylor Carrasco<[email protected]> wrote:
> Is there a way to validate a mel command is valid (not necessarily that it
> will execute properly) before running it?
>
> Something like .....
> cmdValid("setAttr "PUP1:root_ctrl.extraRotY" 20;") returns true
> cmdValid("3etAttr "PUP1:root_ctrl.extraRotY" 20;") returns false
If it's just the command itself that you're concerned about, as
opposed to problems with its arguments, then use 'exists':
exists("setAttr) returns true
exists("3etAttr") returns false
or, from Python:
import maya.mel as mel
mel.eval('exists("setAttr")') returns true
mel.eval('exists("3etAttr")') returns false
--
-deane
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http://groups.google.com/group/python_inside_maya
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