Bleh. Once again posted a little too soon. Can use MItGeometry to grab
the weights. apologies! thanks!

Brandon L. harris

On Nov 18, 2:06 pm, Brandon Harris <[email protected]> wrote:
> OK, It may be that the documentation isn't as on par as the rest of
> the API, but there isn't much in the way of information regarding the
> newer classes for 2009.
>
> So here is what I have so far regarding the MRichSelection
>
> import maya.OpenMaya as openMaya
>
> selection = openMaya.MSelectionList()
> softSelection = openMaya.MRichSelection()
>
> openMaya.MGlobal.getRichSelection(softSelection)
> softSelection.getSelection()
>
> Now that's all well and good, but when it comes to grabbing the
> current influence weight using the new MWeight() class, there isn't
> much to go on.
>
> So far the class doesn't seem to take anything into itself except
> other MWeight classes for copies and such, but it can return an
> influence so
>
> openMaya.MWeight().influence()
>
> There's nothing telling me that I can pass anything into this class to
> get information back or anything. Has anyone played with this more and
> may have an idea how to use it properly?
>
> Thanks!
>
> On Nov 17, 4:27 pm, Brandon Harris <[email protected]> wrote:
>
> > Bleh, How embarrassing. Didn't even consider that. Docs just said a
> > SelectionList and I ran with it. Thanks!!
>
> > On Nov 17, 2:02 pm, Makoto <[email protected]> wrote:
>
> > > To use MRichSelection class, you need to get current selection using
> > > MGlobal like this,
>
> > > import maya.OpenMaya as OpenMaya
>
> > > richSelectList = OpenMaya.MRichSelection()
> > > OpenMaya.MGlobal.getRichSelection(richSelectList)
>
> > > then, you can do something like...
>
> > > richSelectList.getSymmetryMatrix()
> > > richSelectList.getSymmetryPlane()
>
> > > Thanks,
> > > Makoto
>
> > > On 17 Nov, 16:04, Brandon Harris <[email protected]> wrote:
>
> > > > OK. Trying to use MRichSelection to get a hold on soft selection Data.
> > > > Here is my process
>
> > > > import maya.OpenMaya as openMaya
>
> > > > #attempt  1
> > > > softSelection = openMaya.MRichSelection()
> > > > richSelection = softSelection.getSelection(openMaya.MSelectionList())
>
> > > > #attempt 2
> > > > selection = openMaya.MSelectionList()
> > > > softSelection = openMaya.MRichSelection()
> > > > softSelection.getSelection(selection)
>
> > > > either way I do this it returns
>
> > > > # Error: (kFailure): Object does not exist
> > > > # Traceback (most recent call last):
> > > > #   File "<maya console>", line 4, in <module>
> > > > # RuntimeError: (kFailure): Object does not exist #
>
> > > > Just to note, I do have soft selection turned on and I have vertices
> > > > selected on a mesh, so this should work if the documentation is
> > > > correct.
>
>

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