yes. it would go something like this

import maya.cmds as cmds
def windowNAMEinvoke():
    if cmds.window("windowNAME", exists=True):
        cmds.deleteUI("windowNAME")

that should be correct.

Brandon L. Harris

On Dec 7, 7:25 am, Vitor Lôbo Ramos <[email protected]> wrote:
> In MEL, to invoke a window, I use the command:
> global proc windowNAMEinvoke (){
>
>     if (`window -ex "windowNAME"`)
>         deleteUI "windowNAME";
>
> would be like this in python?

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