We have a 'utility' version of Maya running in our tool server, which we
communicate with from interactive Maya over a socket. It's run as
maya.standalone and we use it to do odd jobs, such as batch exporting or
cleaning up a file, or other batch type processes, etc. I'd like to use it
to do renders rather than calling render.exe. We're not doing big extended,
memory intensive renders. We use the renderer to generate previews and other
small jobs.

When you say "we set everything up" are you referring the various rendering
parameters such as render globals, etc?

thanks,
-Judah

On Wed, Mar 3, 2010 at 5:27 PM, Chad Dombrova <[email protected]> wrote:

>
> yeah, we do our mental ray rendering as a Maya batch script that calls a
> python script.  we set everything up then call cmds.Mayatomr().  i've not
> tried it as a standard python script using mayapy -- we use Maya batch for
> legacy reasons -- but i see no reason why it would not work the same....
> well, as long as you're using pymel.  pymel ensures that all the proper mel
> scripts are sourced so that mayapy works the same as Maya batch.
>
> -chad
>
>
>
>
>  --
> http://groups.google.com/group/python_inside_maya

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