Since you can't create panels in standalone, you can't edit them, so I don't think there's any way to do this directly. However... there may be a couple way to effectively get what you need:
1) Save out a 'template' scene which has your panels configured how you want them, but has essentially nothing else - then, instead of creating a new file, open the template and go from there. 2) Create a script node within your scene that, on file load, checks if it's in GUI mode, and if so, configures your panels, then deletes or disables itself somehow. (I seem to remember making a script node delete itself is a little tricky, as I believe doing it directly within the script node causes maya to crash - you have to set up an evalDeferred or a scriptJob of some sort which does the actual deleting...). - Paul -- http://groups.google.com/group/python_inside_maya To unsubscribe, reply using "remove me" as the subject.
