Not sure if this is in the pymel docs. How do I force a maya refresh
and viewport redraw when manipulating objects via pymel.

Right now I'm running this:
j=ls(createNode('joint', ss=True))[0]
j.setRadius(.5)

Nothing gets updated until a selection is made, UI and the visible
radius of the joint. Do I have to tell maya to update?

Cheers,
Shawn

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