A different and quite nice ... that of Richard.

On 7 jun, 13:49, Richard Kazuo <[email protected]> wrote:
> You can also create joints using the createNode command, such as:
>
> joint1 = cmds.createNode("joint")
> joint2 = cmds.createNode("joint")
> joint3 = cmds.createNode("joint")
>
> It returns the joint name, so you can position it afterwards with xform if
> you like. :)
>
> Regards,
> Richard
>
>
>
> On Sat, Jun 5, 2010 at 11:38 PM, Ray Faenza <[email protected]> wrote:
> > import maya.cmds as mc
>
> > numJnts = 3
> > pos = ((0,0,0),(0,1,0),(0,2,0))
> > names = ("A","B","C")
>
> > for cur in range(numJnts):
> >   mc.joint(n=names[cur],p =(pos[cur][0],pos[cur][1],pos[cur][2]))
> >   mc.select(cl=1)
>
> > 2010/6/5 Vitor Lôbo Ramos <[email protected]>
>
> >> I need a way different about something more correct to do this:
>
> >> cmds.group(n='A',em=True)
> >> cmds.joint( p=(0, 0, 0), name='jointA' )
> >> cmds.group(n='B',em=True)
> >> cmds.joint( p=(0, 1, 0), name='jointB' )
> >> cmds.group(n='C',em=True)
> >> cmds.joint( p=(0, 2, 0), name='jointC' )
>
> >> cmds.ungroup (cmds.ungroup (cmds.ungroup ('C'),'B'),'A')
>
> >> suggestions?
>
> >> --
> >>http://groups.google.com/group/python_inside_maya
>
> >  --
> >http://groups.google.com/group/python_inside_maya

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