A different and quite nice ... that of Richard. On 7 jun, 13:49, Richard Kazuo <[email protected]> wrote: > You can also create joints using the createNode command, such as: > > joint1 = cmds.createNode("joint") > joint2 = cmds.createNode("joint") > joint3 = cmds.createNode("joint") > > It returns the joint name, so you can position it afterwards with xform if > you like. :) > > Regards, > Richard > > > > On Sat, Jun 5, 2010 at 11:38 PM, Ray Faenza <[email protected]> wrote: > > import maya.cmds as mc > > > numJnts = 3 > > pos = ((0,0,0),(0,1,0),(0,2,0)) > > names = ("A","B","C") > > > for cur in range(numJnts): > > mc.joint(n=names[cur],p =(pos[cur][0],pos[cur][1],pos[cur][2])) > > mc.select(cl=1) > > > 2010/6/5 Vitor Lôbo Ramos <[email protected]> > > >> I need a way different about something more correct to do this: > > >> cmds.group(n='A',em=True) > >> cmds.joint( p=(0, 0, 0), name='jointA' ) > >> cmds.group(n='B',em=True) > >> cmds.joint( p=(0, 1, 0), name='jointB' ) > >> cmds.group(n='C',em=True) > >> cmds.joint( p=(0, 2, 0), name='jointC' ) > > >> cmds.ungroup (cmds.ungroup (cmds.ungroup ('C'),'B'),'A') > > >> suggestions? > > >> -- > >>http://groups.google.com/group/python_inside_maya > > > -- > >http://groups.google.com/group/python_inside_maya
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