Hi guys:

  Normally when dealing with a non-instanced shape node, it's easy to
get its shading group assighnment like:

  shadingGroup = cmds.listConnections(shapeNode + '.instObjGroups[0]')
[0]



  but when it comes to instanced the shapde nodes, one shape node
might have several shader assignments.

  if I do a list connection to the instanced shape node,  all the
shading groups assigned to it will be listed, and don't know which one
is assigned to a particular transform node's children shape node.

  so how can I query which shader is assign to a given transform node?


  many thanks


 -ling

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