Are you interested at all in contract-type work? I have extensive experience building many pieces of the Rigging and Animation pipeline at ImageMovers Digital. I'm interested in doing freelance work since I'm moving out of the bay area.
Thanks, - Ofer Koren http:// <http://www.linkedin.com/in/koreno>www.mrbroken.com http://www.linkedin.com/in/koreno On Tue, Jul 6, 2010 at 5:26 PM, Judah Baron <[email protected]> wrote: > Hi All, > I hate to use this list for job postings, but we have an imminent need, and > I'm not an HR guy, so I figure my fellow developers may give me a pass so > long as I don't abuse the privilege:) I'd much rather use this list as a > filter than field a ton of resumes from a wider posting. > > Ok, all disclaimers aside, we are looking for a Maya/Python developer with > a minimum of 3 years of industry or related experience. There may also be > some core pipeline work mixed in with the Maya work, such as UI or related > to the movement and processing of game data, but the work is predominantly > writing Python code in Maya. > > Sanzaru Games is located in San Mateo, CA. We are a relatively small > company (about 50 people) and have a terrific work environment. We are also > working on some very cool stuff, but I can't talk about that without an NDA. > > So if you are looking for a job, or you know someone who is looking for a > job then please send me a resume. > > Thanks, > -Judah > > -- > http://groups.google.com/group/python_inside_maya -- http://groups.google.com/group/python_inside_maya
