Are you interested at all in contract-type work?
I have extensive experience building many pieces of the Rigging and
Animation pipeline at ImageMovers Digital. I'm interested in doing freelance
work since I'm moving out of the bay area.

Thanks,

- Ofer Koren
http:// <http://www.linkedin.com/in/koreno>www.mrbroken.com
http://www.linkedin.com/in/koreno


On Tue, Jul 6, 2010 at 5:26 PM, Judah Baron <[email protected]> wrote:

> Hi All,
> I hate to use this list for job postings, but we have an imminent need, and
> I'm not an HR guy, so I figure my fellow developers may give me a pass so
> long as I don't abuse the privilege:) I'd much rather use this list as a
> filter than field a ton of resumes from a wider posting.
>
> Ok, all disclaimers aside, we are looking for a Maya/Python developer with
> a minimum of 3 years of industry or related experience. There may also be
> some core pipeline work mixed in with the Maya work, such as UI or related
> to the movement and processing of game data, but the work is predominantly
> writing Python code in Maya.
>
> Sanzaru Games is located in San Mateo, CA. We are a relatively small
> company (about 50 people) and have a terrific work environment. We are also
> working on some very cool stuff, but I can't talk about that without an NDA.
>
> So if you are looking for a job, or you know someone who is looking for a
> job then please send me a resume.
>
> Thanks,
> -Judah
>
>  --
> http://groups.google.com/group/python_inside_maya

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