You need to use an MScriptUtil object to pass references to simple types (int, double, etc). There are quite a few threads in this group where they are discussed so I won't belabor the details. Some other links that may help:
http://download.autodesk.com/us/maya/2011help/API/class_m_script_util.html http://www.rtrowbridge.com/blog/2009/02/maya-api-docs-demystified-for-python-users/ On Sat, Jul 24, 2010 at 1:20 AM, StiNKz <[email protected]> wrote: > Hi all. > > I'm trying to call getFaceVertexColorIndex() on a > maya.OpenMaya.MFnMesh class in python and keep getting this error: > # Error: TypeError: in method 'MFnMesh_getFaceVertexColorIndex', > argument 4 of type 'int &' # > Python appears to be expecting an "int &" type. Ultimately I have no > idea what type I should be passing into that parameter, I was under > the impression python didn't have references. > > Any help would be appreciated, thanks. > > -- > http://groups.google.com/group/python_inside_maya -- http://groups.google.com/group/python_inside_maya
