ah thanks! i'll give that a shot
On Wed, Aug 4, 2010 at 1:39 PM, Ian Jones <[email protected]> wrote: > pymel.cmds.file(q=1, mf=1) should work. > > > On Tue, Aug 3, 2010 at 9:46 AM, Jamie Macdougall <[email protected]>wrote: > >> Ok thanks. I was trying to avoid importing maya.cmds >> >> >> >> On Tue, Aug 3, 2010 at 1:17 AM, Ofer Koren <[email protected]> wrote: >> >>> I don't think pymel has any convenience function for this, so you have to >>> go via maya.cmds: >>> >>> if maya.cmds.file(q=1, mf=1): >>> print "file is modified!" >>> >>> >>> >>> - Ofer >>> www.mrbroken.com >>> >>> >>> On Mon, Aug 2, 2010 at 3:14 PM, Jamie Macdougall <[email protected]>wrote: >>> >>>> I tried using >>>> dgmodified() but this doesn't really represent if the scene needs >>>> saving, since it returns true on an empty scene or a file that has been >>>> loaded but not modified. >>>> >>>> >>>> On Mon, Aug 2, 2010 at 1:29 PM, Jamie Macdougall >>>> <[email protected]>wrote: >>>> >>>>> I'm running around in circles trying to figure this out. >>>>> >>>>> I think mel uses >>>>> file -q -amf >>>>> >>>>> but I'm using pymel. >>>>> >>>>> Thanks! >>>>> >>>> >>>> -- >>>> http://groups.google.com/group/python_inside_maya >>>> >>> >>> -- >>> http://groups.google.com/group/python_inside_maya >> >> >> -- >> http://groups.google.com/group/python_inside_maya >> > > -- > http://groups.google.com/group/python_inside_maya > -- http://groups.google.com/group/python_inside_maya
